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Artificial intelligence
These programs I made for a course named artificial intelligence.
The first one is about a game named chomp.
The "intelligence" tries to solve the problem in a number of ways: random,
brute-force, with heuristic functions and with some simple strategies. The point
of this program is to see how good every strategy performs.
Here is the documentation.
Fortunately my docent needed someone to figure out how to get a particular
operating system (LegOS) on a Lego robot. And that person was me.
This was the paper I wrote about it.
This is a document about data mining. It it
written in Perl and if I were the one who was correcting it, I would have sent
it back. Anyway, here is the program.
This is a document about a neural net. It
simulates an arbitrary function. Here is
the source.
This is a document about a genetic
algorithm. This particular algorithm tries to find a solution to a tiling
puzzle. Here is the source.
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