struct Percept This struct contains five booleans, one for each percept
This struct contains five booleans, one for each percept. Here's a short description:
- stench: if there is a living or dead agent in one of squares directly adjacent to the agents location it is true and false otherwise.
- breeze: if there is a pit directly adjacent to the agent's location the agent it is true and false otherwise.
- glitter: if there is gold in the agent's current location it is true and false otherwise.
- bump: If the agent bumped in a wall it is true and false otherwise.
- scream: If a wumpus is killed by an arrow it is true and false otherwise.
alphabetic index hierarchy of classes
voor vragen en opmerkingen kun je een e-mailtje sturen naar: jeggermo@wi.leidenuniv.nl
generated by doc++